
First Game
The Stone Age is the first era in both Age of War games The Stone Age base is a pile of rocks. It is the starting age of all Age of War games, but it is also the weakest age.
Age of War 1[]
Soldiers: []

Second Game
Slingshot Man (25 gold per unit)
Dino Rider (100 gold per unit)
Turrets:[]
Rock Slingshot (100 gold per turret)
Egg Automatic (200 gold per turret)
Primitive Catapult (500 gold per turret)
Evolution:[]
Takes 4000 exp. to evolve to the Medieval Age
Tips[]
When you start,wait till enemy has 5 units out. Then, use your spell to get enough gold to buy egg launcher.
Age of War 2[]
This is the only age that features female units.
Units[]
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"I will make you join my club" | ![]() |
"This Unit is the strongest, but beware of the slingers" |
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"Will throw big rocks at the opponents" | ![]() |
"Huge dinosaurs were tamed. They will show what they have learned!" |
Units | Cost | Population | Damage | Attack Speed | HP | Speed | Build time | Range |
---|---|---|---|---|---|---|---|---|
Clubman | 100 | 1 | 25-35 | 0.67/s | 140 | 4.4m/s | 1 sec | melee |
Slinger | 125 | 1 | 15-35 | 0.51/s | 100 | 6.1m/s | 1.5 sec | 13m |
Speedy dino | 200 | 1 | 30-35 | 0.94/s | 175 | 7m/s | 2.5 sec | melee |
Assault Dino | 400 | 2 | 30-50 | 0.40/s | 600 | 4m/s | 4 sec | 20m |

Dino Hut must be purchased (400 Gold) in order for the players to send Assault Dino
Turrets[]
Turrets | Cost | Damage | Range | Fire Rate | Description |
---|---|---|---|---|---|
Mammoth Catapult | 750 | 8-16 | 25m | 0.71/s | "This ivory-based device will throw rocks at the enemy". |
Egg Rifle | 1500 | 5-15 | 27.5m | 2.6/s | "An enraged hen will catapult eggs at the enemy". |
Rock Slingshot | 2300 | 15-20 | 20m | 2.1/s | "This elastic-powered rock propeler will certainly hurt". |
God's Spell[]

Meteorite Shower:
Cost: 2000 XP
This special attack is a must use attack in case you're short on gold
Evolving[]
Evolve to the Spartan age
Cost: 7000 XP
Ancient age
Spartan age carries more powerful units but only has 1 turret
ADVICE: If you have empty turret towers, you should first buy the stone age turrets as if you evolve into the Spartan Age you only get 1 turret and it is expensive.
Army of Ages[]
Unit | Damage | HP | Speed | Cost | Type |
---|---|---|---|---|---|
Gatherer | 2 | 30 | 90 | Biological, Light | |
Spear Hunter | 15 | 65 | 200 | Biological | |
Sling Hunter | 4 | 30 | 320 | Biological, Ranged, Light | |
Boar Rider | 13 | 70 | 470 | Biological, Ranged, Heavy | |
Heavy Slingshot | 14 | 80 | 530 | Mechanical, Ground, Ranged, Heavy | |
Assault Machine | 35 | 220 | 540 | Mechanical, Ground, Melee, Heavy | |
Pterodactil | 25 | 70 | 330 | Biological, Air, Ranged, Light | |
Drachus | 22 | 120 | 640 | Biological, Air, Melee, Heavy |
The Wars[]
The Stone Age in The Wars are same as Age of War 1. However, it should be at least 3 different types of turrets. But unlike its unofficial prequel, Age of War, there is no names of the turrets, it should then be named "Turret 1", "Turret 2", ans "Turret 3", perhaps even "Turret 4".
Clubman, 15 gold per unit
Slingshot Man, 25 gold per unit
Mammoth Rider, 100 gold per unit
The Wars II: Evolution[]
The Stone Age in The Wars II has an elements from Army of Ages and the Dino Rider from Age of War 1 returns with a Xiongguanlong or an Alectrosaurus (both of species are tyrannosaurids) that bites instead of a mounted masked rider that attacks with a spear.
Clubman, 15 gold per unit
Stoneman, 25 gold per unit
Spearman, 35 gold per unit
Dino Rider, 100 gold per unit
Turrets[]
Turret 1, 150 gold per turret
Turret 2, 250 gold per turret
Turret 3, 350 gold per turret
Turret 4, 850 gold per turret
Technical Wars[]
The first age when you begin the game. Any time it attacks it damages with correct sounds.
Clubman $10
Slingshooter $20
Dino Rider $50